+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When a horde is triggered, your team gains 20 Health.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Team Stamina + 10% Team Stamina Regen
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 200% Revive Speed
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each teammate gains 100 bonus Copper at the start of each level.
+ 50% Ammo Capacity + 15% Reload Speed
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.