+ 10% Team Ammo Capacity + 3.5% Team Damage
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Bullet Damage + 15% Effective Bullet Range
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Weakspot Damage
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Reload Speed + 25% Weapon Swap Speed
You can sense nearby Copper.
More Copper Piles spawn.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.