No Movement Penalty for strafe and backpedal.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
Precision Kills grants you 8% Move Speed for 5 seconds.
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 20% Reload Speed + 25% Weapon Swap Speed