When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Take 1 less damage from all Ridden.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 10% Bullet Damage + 15% Effective Bullet Range
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Team Bolstered Health + 5 Team Health
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
+ 50% Reload Speed DISABLES: Aim Down Sights
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.