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    yaxsh

    Last Updated 08/16/2022

    Medic

    50%0 vote
    No description.
    Cleaner
    Doc
    Tags
    no hoperiflemedicsupport
    50%0 vote
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    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

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    Large caliber rounds

    offense
    Affinity icon

    + 7.5% Bullet Damage + 200% Bullet Penetration

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    Emt Bag

    defense
    Affinity icon

    + 50% Healing Efficiency

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    Amped up

    defense
    Affinity icon

    Team effect iconTeam effects

    When a horde is triggered, your team gains 20 Health.

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    Group therapy

    defense
    Affinity icon

    When you use a Medical Accessory, all teammates heal for 8 Health.

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    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

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    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

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    Well Rested

    talent
    Affinity icon

    Team effect iconTeam effects

    + 20% Team Overheal + 5% Team Healing Efficiency

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    Fit as a Fiddle

    defense
    Affinity icon

    Team effect iconTeam effects

    + 20% Team Bolstered Health + 5 Team Health

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    Shoulder bag

    defense
    Affinity icon

    + 2 Support Inventory

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    Magician's Apprentice

    talent
    Affinity icon

    You have an additional 10% chance to not consume Accessories when used.

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    Copper Scavenger

    utility
    Affinity icon

    You can sense nearby Copper.

    More Copper Piles spawn.

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    Money grubbers

    utility
    Affinity icon

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

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    Comments (0)
    Card image

    Field surgeon

    defense
    Affinity icon

    When you use a Medical Accessory, it also heals 3 Trauma to the target.

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    Saferoom Recovery

    defense
    Affinity icon

    Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.