+ 25% Damage - 30% Health
+ 45 Health - 25% Stamina
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
You can sense nearby weapons.
More weapons spawn.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 30% Weakspot Damage - 5% Damage Resistance
+ 30% Reload Speed - 5% Damage Resistance
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Weakspot Damage
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Stamina + 20% Sprint Efficiency + 5 Health