+ 20% Team Bolstered Health + 5 Team Health
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Precision Kills grants you 8% Move Speed for 5 seconds.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).
+ 50% Ammo Capacity + 15% Reload Speed
+ 40% Sprint Efficiency When you take damage while Sprinting, you lose all Stamina.