+ 100% Stamina Regeneration - 50% Maximum Stamina
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
You can sense nearby Copper.
More Copper Piles spawn.
Gain 250 bonus Copper at the start of each level.
You can shoot while sprinting.
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Take 1 less damage from all Ridden.
+ 25 Health
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.