You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each Cleaner gains 5% of their total Copper in each Saferoom.
You can sense nearby Support Accessories.
More Support Accessories spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 1 Support Inventory + 15% Trauma Resistance
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 75% Use Speed - 5% Damage Resistance
+ 2 Support Inventory
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.