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    Last Updated 12/23/2021

    med example

    50%0 vote
    Support Scavenger is a must have as the first slot of your deck Box o' Bags gives you +4 support slots vs +2 slots if your teammates are willing to hold support items for you in order to keep people topped off Medical Professional is extremely important to keep trauma healed and add +1 life to people who get downed BUT your teammates should hold med kits for emergencies Group Therapy + Poultice is an amazing combo that allows pills and bandages that generate a LOT from support scavenger to constantly top off your teammates with +40 Temp health/trauma prevention and another +20 healing over time and +8 to your teammates instantly. This combo allows you to constantly top off your teammates. Marked for Death (+10% damage against pinged targets) + Shredder (+1% Damage per shot/pellet with shotguns up to +15%) allows you to help increase teammate damage against mutations by +25% but if someone else is running shredder with shotgun, you can skip shredder and only use marked for death with a sniper rifle to help pick off mutations. Run like hell + Mad dash still gives you great sprint speed/distance despite the nerfs, you just don't have it if you get hit - but generally as the medic you should be positioning against the wall or on top of things, behind players and shouldn't be hit often and these two cards help you reposition before you do. Headband Magnifier or Multi tool should be used in place of revive speed because use speed increases revive speed while also increasing the speed of many other things. I personally take headband because I do well not getting hit but it's really a preference thing as +75% is enough for sticky situations VERY IMPORTANT: Needs of Many should be bumped up to your second card played (On the first map of the first act) if you're playing nightmare and not running this deck with mom - having +1 Life is essential in nightmare where teammates are killed instead of downed without it.
    50%0 vote
    Card image

    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

    Card image

    Box o' bags

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Support Inventory

    Card image

    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

    Card image

    Group therapy

    defense
    Affinity icon

    When you use a Medical Accessory, all teammates heal for 8 Health.

    Card image

    Poultice

    defense
    Affinity icon

    When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.

    Card image

    Money grubbers

    utility
    Affinity icon

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

    Card image

    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

    Card image

    Marked for death

    utility
    Affinity icon

    Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.

    Card image

    Shredder

    offense
    Affinity icon

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

    Card image

    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

    Card image

    Charitable soul

    defense
    Affinity icon

    Healing a teammate also applies 50% of the effect to you.

    Card image

    Inspiring sacrifice

    defense
    Affinity icon

    Team effect iconTeam effects

    When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.

    Card image

    Headband magnifier

    utility
    Affinity icon

    + 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.

    Card image

    Needs of the many

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Extra Life

    Comments (0)
    Comments (0)
    Card image

    Mad dash

    mobility
    Affinity icon

    + 20% Sprint Speed - 40% Sprint Stamina Efficiency

    ItWasUncalledFor