At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Take 1 less damage from all Ridden.
Melee kills heal 1 Health and 0.1 Trauma.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Turns your Bash into a Knife that counts as a Melee weapon.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance