+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby weapons.
More weapons spawn.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Copper.
More Copper Piles spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
+ 25% Ammo Capacity + 2.5% Bullet Damage
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 10% Team Ammo Capacity + 3.5% Team Damage
When a horde is triggered, your team gains 20 Health.