- 10% Health
+ 1 Team Extra Life
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Each teammate gains 100 bonus Copper at the start of each level.
You can sense nearby weapons.
More weapons spawn.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 1 Team Support Inventory
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 2 Support Inventory
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 45 Health - 25% Stamina