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    Last Updated 11/25/2021

    Pill Pusher Mom

    100%1 vote
    I use this deck when I either don't want to play doc or I notice the doc isn't healing in quick play match. The idea is to get meds and feed them to a dps (or yourself). Added in a little extra support (Poultice, Experienced EMT, Combat Medic) to increase some survivability for your team. Situational Cards: - Shredder - Marked for Death (If your team is already running these then you can use alternative cards to supplement damage or support) Optional Cards: - Numb - Sunder Personally, I always melee close ridden before they get to me to create space so I find Sunder to be extremely valuable to my playstyle. This card counter-acts the -10% damage from Shoulder Bag and increases your damage by 10%. If you don't like either of these cards you can shift this into damage modifying deck with cards like: - Tactical Vest (30% Rifle Ammo + 10% AR/LMG damage) - Improvised Explosives + Surplus Pouches (+75 Accessory Damage + and additional accessory slot) - Economy Cards of your choice (Money Grubbers, Hazard Pay, Copper Scavenger, etc) - Screwdriver, Multitool, or Utility Scavenger
    Cleaner
    Tags
    supportmedic
    100%1 vote
    Card image

    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

    Card image

    Chemical courage

    offense
    Affinity icon

    Pain Meds you apply also grant + 25% Damage for 60 seconds.

    Card image

    Stimulants

    mobility
    Affinity icon

    Pain Meds you apply also grant + 20% Stamina Regen, + 15% Reload Speed, and + 15% Weapon Swap Speed for 60 seconds.

    Card image

    Miraculous recovery

    defense
    Affinity icon

    When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.

    Card image

    Medical expert

    defense
    Affinity icon

    + 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.

    Team effect iconTeam effects

    + 15% Healing Efficiency

    Card image

    Poultice

    defense
    Affinity icon

    When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.

    Card image

    Sunder

    offense
    Affinity icon

    Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.

    Melee hits that destroy Armor have a chance to create usable Makeshift Armor.

    Card image

    Shoulder bag

    defense
    Affinity icon

    + 2 Support Inventory

    Card image

    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

    Card image

    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

    Card image

    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

    Card image

    Combat medic

    defense
    Affinity icon

    + 50% Use Speed Heals teammates for an additional 20 Health when you revive them.

    Card image

    Marked for death

    utility
    Affinity icon

    Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.

    Card image

    Shredder

    offense
    Affinity icon

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

    Card image

    Numb

    defense
    Affinity icon

    Gain + 10% Damage Resistance while you have Temporary Health.

    Mom
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    livewire042