While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Turns your Bash into a Knife that counts as a Melee weapon.
Melee kills heal 1 Health and 0.1 Trauma.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.
+ 8% Move Speed
+ 50% Use Speed + 10% Stamina
+ 2 Offensive Inventory
+ 20% Weakspot Damage
+ 30% Weakspot Damage - 5% Damage Resistance