While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 2 Support Inventory
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Healing a teammate also applies 50% of the effect to you.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Healing Efficiency
When a horde is triggered, your team gains 20 Health.
- 10% Health
+ 1 Team Extra Life
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency