At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Healing Efficiency
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When a horde is triggered, your team gains 20 Health.
+ 2 Support Inventory
- 10% Health
+ 1 Team Support Inventory
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+2 Extra life
+10% Reduced Incap Trauma
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma