You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 50% Ammo Capacity + 15% Reload Speed
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
+ 25% Damage - 30% Health
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.