Order is not perfect but trying to see if this will work with Holly and since nerf to certain cards
Tags
meleeveteranDPSfront-liner
50%10 votes
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
50%0 vote
50%0 vote
Comments (0)
Comments (0)
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Saferoom Recovery
defense
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Energy bar
mobility
+ 30% Stamina Regeneration
+ 5 Health
Hydration pack
defense
+ 35 Health
- 15% Ammo Capacity
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights