Each teammate gains 100 bonus Copper at the start of each level.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 10 Team Health
You can sense nearby weapons.
More weapons spawn.
+ 20% Team Bolstered Health + 5 Team Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Turns your Bash into a Knife that counts as a Melee weapon.
+ 25% Damage - 30% Health
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 50% Ammo Capacity + 15% Reload Speed
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency