+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Accuracy DISABLES: Aim Down Sights
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 30% Sprint Efficiency - 7% Damage Resistance
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 45% Move Speed while firing. + 3% Move Speed while not firing.