When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 25% Damage - 30% Health
You can sense nearby Copper.
More Copper Piles spawn.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Team Bolstered Health + 5 Team Health
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Gain 250 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.