When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 25% Damage - 30% Health
You can sense nearby Copper.
More Copper Piles spawn.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Team Bolstered Health + 5 Team Health
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Gain 250 bonus Copper at the start of each level.
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.