+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 50% Ammo Capacity + 15% Reload Speed
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 20% Team Overheal + 5% Team Healing Efficiency