Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 25% Damage - 30% Health
+ 35 Health - 15% Ammo Capacity
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 50% Ammo Capacity + 15% Reload Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 20% Reload Speed + 25% Weapon Swap Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Bullet Damage + 15% Effective Bullet Range
Turns your Bash into a Knife that counts as a Melee weapon.