+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Trauma Resistance
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Healing a teammate also applies 50% of the effect to you.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Take 1 less damage from all Ridden.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 5% Damage Resistance + 5 Health
You can sense nearby Support Accessories.
More Support Accessories spawn.