You can sense nearby Support Accessories.
More Support Accessories spawn.
Each teammate gains 100 bonus Copper at the start of each level.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Healing Efficiency
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
When you use a Medical Accessory, all teammates heal for 8 Health.
When a horde is triggered, your team gains 20 Health.
When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Healing a teammate also applies 50% of the effect to you.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 2 Support Inventory
You can sense nearby Quick Accessories.
More Quick Accessories spawn.