You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Each teammate gains 100 bonus Copper at the start of each level.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Healing Efficiency
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
When you use a Medical Accessory, all teammates heal for 8 Health.
When a horde is triggered, your team gains 20 Health.
When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Healing a teammate also applies 50% of the effect to you.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 2 Support Inventory