Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When a horde is triggered, your team gains 20 Health.
+ 30% Trauma Resistance - 100% Fire Resistance
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 5% Damage Resistance + 5 Health
Take 1 less damage from all Ridden.
+2 Extra life
+10% Reduced Incap Trauma
+ 45 Health - 25% Stamina
+ 35 Health - 15% Ammo Capacity
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 25 Health
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.