Melee kills heal 1 Health and 0.1 Trauma.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
Turns your Bash into a Knife that counts as a Melee weapon.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby weapons.
More weapons spawn.
+ 30% Stamina Regeneration + 5 Health
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
You can sense nearby Copper.
More Copper Piles spawn.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.