You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 20% Team Overheal + 5% Team Healing Efficiency
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
When you stow your weapon, it reloads.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 50% Ammo Capacity + 15% Reload Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns