Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 10% Team Stamina + 10% Team Stamina Regen
Each teammate gains 100 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
- 10% Health
+ 1 Team Extra Life
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Team Support Inventory
+ 1 Team Quick Slot Inventory
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
You can sense nearby Ammo.
More ammo spawns.
+ 10 Team Health