While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 25% Damage - 30% Health
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 40% Reload Speed with Shotguns.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Take 1 less damage from all Ridden.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.