While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
Take 1 less damage from all Ridden.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
You can sense nearby Copper.
More Copper Piles spawn.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 40% Reload Speed with Shotguns.
+ 25% Damage - 30% Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.