+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
No Movement Penalty for strafe and backpedal.
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Melee kills heal 1 Health and 0.1 Trauma.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 8% Move Speed
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Healing a teammate also applies 50% of the effect to you.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.