+ 50% Healing Efficiency
+ 20% Trauma Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When a horde is triggered, your team gains 20 Health.
+ 200% Revive Speed
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 2 Support Inventory
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 1 Support Inventory + 15% Trauma Resistance
Healing a teammate also applies 50% of the effect to you.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.