GlobeHopper Logo
    Sign InSign Up
    Made with lots of ❤️ by Maxi
    FortHope.gg is an unofficial community website and is not affiliated with Warner Bros or Turtle Rock Studios.
    Last Updated 12/13/2021

    Harmacist Harm Assistance

    50%0 vote
    Mom's old age and sickness has turned her into a Glass Cannon. She can't see too well either, so forget about ADSing. This is a build for the field medics out there who enjoy shooting enemies more than bandaging allies. You're the one in charge of calling out special mutated ridden for the squad and preventing damage by making sure they're dead before they reach the team. STRENGTHS This is the perfect build for groups who don't quite need a dedicated healer, but would benefit from simply having Support Scavenger. Though you're built for damage, you'll also be able to find bandages and pills everywhere to keep your team healthy, and you won't even notice Glass Cannon's drawback once you've healed yourself as an Experienced EMT. Ammo Stash is important to pickup to alleviate disputes over ammo. Make sure you're marking enemies and tagging them with a shotgun or SMG to get those damage boosts up for your team. WEAKNESSES This build doesn't handle surprise hordes very well, and naturally with any Glass Cannon build, you need to play somewhat carefully and strategically. More than that, although the accuracy cards will carry you somewhat, you still need to have great (consistent) aim. There's no healing efficiency in this build. Your team cannot be taking too much damage, as you're not a full-on doctor. They need to know that you're playing offense, or support to the support, not the main support. NOTES I'm toying with Group Therapy and Mag Coupler right now, and they both work amazingly well in this deck. Under circumstances better than your random public game, you could easily drop Front Sight Focus and Ammo Stash. I've had a lot more success with this deck in public games instead of using the dedicated healer build because this one can rely on its offensive capabilities to assist the team. SUGGESTED ALTERNATE CARDS to use until you unlock the ones you are missing Group Therapy, Mag Coupler, Confident Killer, Poultice, Pep in Your Step, Field Surgeon CHARACTER This build is specifically made for Mom but it works with anyone to a lesser degree since it fills both a damage and a support role. It works great with Doc if you want to further the support aspect, but you can also play as Jim, Walker, or Karlee if you're more interested in offense. PRIMARY WEAPON Any sniper rifle can work, but the Phoenix is my preference. Mom also starts with an always excellent choice, the Ranch Rifle. SECONDARY WEAPON Any gun can work, but Mom's default Belgian is my preference. OFFENSIVE ITEM Flashbang, Pipe Bomb, or Firecrackers SUPPORT ITEM Bandages QUICK ITEM Any
    Cleaner
    Tags
    veteranDPSmedicsupportshotgunrifleSMGsniper
    50%0 vote

    Restless

    Card image

    Glass cannon

    offense
    Affinity icon

    + 25% Damage - 30% Health

    Card image

    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

    Card image

    Marked for death

    utility
    Affinity icon

    Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.

    Card image

    Silver bullets

    offense
    Affinity icon

    + 10% Bullet Damage + 15% Effective Bullet Range

    Card image

    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

    Card image

    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

    Card image

    Experienced EMT

    defense
    Affinity icon

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

    Card image

    Shredder

    offense
    Affinity icon

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

    Card image

    Quick Kill

    offense
    Affinity icon

    + 50% Accuracy DISABLES: Aim Down Sights

    Card image

    Ammo Stash

    offense
    Affinity icon

    Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.

    Card image

    Front Sight Focus

    offense
    Affinity icon

    + 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control

    Card image

    Combat medic

    defense
    Affinity icon

    + 50% Use Speed Heals teammates for an additional 20 Health when you revive them.

    Card image

    Killer's instinct

    offense
    Affinity icon

    + 30% Weakspot Damage DISABLES: Aim Down Sights

    Card image

    Medical expert

    defense
    Affinity icon

    + 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.

    Team effect iconTeam effects

    + 15% Healing Efficiency

    Card image

    Fanny Pack

    defense
    Affinity icon

    + 1 Support Inventory + 15% Trauma Resistance

    Mom
    Comments (0)
    Comments (0)