+ 50% Healing Efficiency
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 2 Support Inventory
+ 20% Team Bolstered Health + 5 Team Health
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 50% Ammo Capacity + 15% Reload Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When a horde is triggered, your team gains 20 Health.