Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Turns your Bash into a Knife that counts as a Melee weapon.
Gain + 10% Damage Resistance while you have Temporary Health.
You can sense nearby weapons.
More weapons spawn.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 40% Reload Speed with Shotguns.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Take 1 less damage from all Ridden.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns