While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Melee kills heal 1 Health and 0.1 Trauma.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 30% Weakspot Damage - 5% Damage Resistance
+ 30% Accuracy
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 20% Weakspot Damage
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy