+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 50% Healing Efficiency
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When a horde is triggered, your team gains 20 Health.
+ 20% Team Overheal + 5% Team Healing Efficiency
- 10% Health
+ 1 Team Support Inventory
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Each teammate gains 100 bonus Copper at the start of each level.