Healing, with shredder to help the team with damage. Copper boost, FAAF and Well Rested for boosted health, and some movement. Making it through NM with a coordinated 3/4 man group, without much issue.
50%0 vote
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Poultice
defense
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
Emt Bag
defense
+ 50% Healing Efficiency
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.