+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 75% Accessory Damage - 25% Swap Speed
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Copper.
More Copper Piles spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
- 10% Health
+ 1 Team Support Inventory
- 5% Health
+ 1 Team Offensive Inventory
When a horde is triggered, your team gains 20 Health.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
- 10% Health
+ 1 Team Quick Slot Inventory