Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
+ 45 Health - 25% Stamina
+ 25% Damage - 30% Health
+ 30% Weakspot Damage DISABLES: Aim Down Sights
- 10% Health
+ 1 Team Quick Slot Inventory
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Kills while at Critical Health recover 1 Health.
+ 40% Sprint Efficiency When you take damage while Sprinting, you lose all Stamina.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 75% Ammo Capacity - 5% Move Speed
+ 30% Sprint Efficiency - 7% Damage Resistance
+ 2 Quick Slot Inventory