Each teammate gains 100 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Each Cleaner gains 5% of their total Copper in each Saferoom.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Turns your Bash into a Knife that counts as a Melee weapon.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
Melee kills heal 1 Health and 0.1 Trauma.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 75% Accessory Damage - 25% Swap Speed
+ 25% Accessory Damage
+ 50% Accessory Damage - 15% Ammo Capacity
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 2 Offensive Inventory
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.