Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
No Movement Penalty for strafe and backpedal.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
You can sense nearby weapons.
More weapons spawn.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When you stow your weapon, it reloads.
+ 75% Ammo Capacity - 5% Move Speed
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 30% Weakspot Damage - 5% Damage Resistance