Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Cleansing Fire
utility
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.
Fire removes most negative status effects.
+40% Fire Resistance
Bomb squad
offense
1 Additional Frag Grenade spawns in each map.
Team effects
+ 25% Team Explosive Damage
+ 20% Team Explosive Resistance
Hazmat Specialist
utility
+35% Acid Resistance
Your Bait Jars do direct damage to targets and can hit Weakspots.
Team effects
Killing Mutations that are covered with Bait has a 75% chance to create another Bait Jar.
Emt Bag
defense
+ 50% Healing Efficiency
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Food scavenger
talent
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
Surplus pouches
offense
- 5% Health
Team effects
+ 1 Team Offensive Inventory
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Wasteland Chef
utility
Gain the ability to melee food to create a Gourmet Dinner or a Mediocre Meal.
Using the Combat Knife increases your odds of a Gourmet Dinner.
True grit
defense
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Scar tissue
defense
Take 1 less damage from all Ridden.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.