When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 75% Ammo Capacity - 5% Move Speed
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 20% Trauma Resistance
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance