+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 40% Reload Speed with Shotguns.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.