When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Melee kills heal 1 Health and 0.1 Trauma.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Take 1 less damage from all Ridden.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 50% Accuracy DISABLES: Aim Down Sights
When you stow your weapon, it reloads.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
No Movement Penalty for strafe and backpedal.
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.