+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 40% Reload Speed with Shotguns.
When a horde is triggered, your team gains 20 Health.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Trauma Resistance