+ 10% Team Ammo Capacity + 3.5% Team Damage
Turns your Bash into a Knife that counts as a Melee weapon.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 2 Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Each teammate gains 100 bonus Copper at the start of each level.
You can sense nearby Ammo.
More ammo spawns.
+ 10% Team Stamina + 10% Team Stamina Regen
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
You can sense nearby Copper.
More Copper Piles spawn.
- 10% Health
+ 1 Team Extra Life