+ 30% Reload Speed - 5% Damage Resistance
You can sense nearby Copper.
More Copper Piles spawn.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 75% Accessory Damage - 25% Swap Speed
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 50% Accessory Damage - 15% Ammo Capacity
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
You have an additional 10% chance to not consume Accessories when used.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 2 Offensive Inventory
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency